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The latest Revit project I am working on is a little different then the ones I usually do. I am building a Robot from the popular Pc-game, half-life 2. I first studied some images of to robot called "dog". Then planned my opproach . I wanted to keep his features flexible and be able to modify his components and positions manually and some automatically. Below is one of to study stretches.
So I began with the head , and eye which was tricky because I wanted to have it's size and iris and pupil fully adjustable. Below are some images of it's construction.